Dota6.79地图更新遭泄露:斧王变身冰蛙新儿子
新闻导语
今日,有网友爆料出了Dota6.79地图的更新日记,从中我们发现了大部分英雄的修改和平衡都是非常可取的,因此本爆料的内容可信度比较高。现在,就让我们一起看看DotA6.79更新改动了什么
今日,有网友爆料出了Dota6.79地图的更新日记,从中我们发现了大部分英雄的修改和平衡都是非常可取的,因此本爆料的内容可信度比较高。现在,就让我们一起看看DotA6.79更新改动了什么。
Alchemist:
Acid Spray cooldown increased from 22 to 27
Unstable Concoction maximum stun duration decreased from 1.75/2.5/3.25/4 to 1.25/1.75/2.5/3.25
炼金术士
酸雾冷却时间从22s增加到27s
不稳定化合物的最大眩晕时间由 1.75/2.5/3.25/4降低到1.25/1.75/2.5/3.25
Arc Warden:
Flux duration increased from 6 to 7
Magnetic Field AoE decreased from 275 to 250
弧光守望者
电流的持续时间从6s增长到7s
磁场的AOE范围从275减少到250
Ancient Apparition:
Cold Feet mana cost decreased from 150 to 90/110/130/150
Cold Feet stun duration rescaled from 1.25/2/2.75/3.5 to 1.5/2.25/2.75/3.5
冰魂
霜冻之足的耗魔由150降低为 90/110/130/150
霜冻之足的眩晕由1.25/2/2.75/3.5调整为1.5/2.25/2.75/3.5
Axe:
Counter Helix chance increased from 17% to 20%
Berserker's Call radius increased to 350
Berserker's Call mana cost decreased from 80/90/100/110 to 80
斧王
反击螺旋的概率由17%提高到20%
战吼的半径扩大为350
战吼的耗魔由80/90/100/110降低到80
Bane Elemental:
Cast animation time increased from 0.5 to 0.7
痛苦之源
施法前摇由0.5增加到0.7
Batrider:
Movement speed decreased from 290 to 285
Attack range decreased from 375 to 330
Sticky Napalm turn rate slow rescaled from 70% to 40%/50%/60%/70%
蝙蝠
移动速度由290降低到285
攻击距离由375降低到330
燃油的转身速度减少由70%调整为40%/50%/60%/70%
Undying:
Decay strength steal increased from 4 to 5
**
腐朽的力量吸取从每次4点变为5点
Venomancer:
Plague Ward caste range increased from 850 to 1000
Plague Wards have the same level of Poison Sting as Venomancer
剧毒术士
瘟疫守卫的施法距离由850增加到1000
瘟疫守卫现在拥有和剧毒术士相同等级的毒刺技能
Visage:
Soul Assumption damage detection radius decreased from 1375 to 900
死灵龙
灵魂超度的伤害判定范围由1375减少到900
Witch Doctor:
Paralyzing Cask's initial hit on heroes stuns the target for 1.5 seconds (bounces still stun for 1 second)
Paralyzing Cask bounces increased from 2/4/6/8 to 2/4/8/10
Voodoo Restoration inital mana cost decreased from 25/50/75/100 to 50 on all levels
巫医
麻痹药剂对英雄施放时,第一次晕1.5秒,弹跳之后仍然是1秒
麻痹药剂的弹跳次数从2/4/6/8变为2/4/8/10
巫毒回复术的初始法力消耗从25/50/75/100减少为固定50
Zeus:
Attack range increased from 350 to 450
Base damage increased by 6
Movement speed decreased from 295 to 290
宙斯
攻击距离由350增加到450
基础攻击力加6
移动速度由295减少到290
Bloodseeker:
Thirst radius increased from 6000 to 7500
血魔
饥渴的半径由6000增加到7500
Bristleback:
Cast duration changed to 0.3
刚背兽
施法时间改为0.3(这个是加强还是削弱不知道,求解答,不知道之前是多少,貌似加强了)
Broodmother:
Insatiable Hunger can no longer be purged
Spiderling movement speed increased to from 350 to 375
Spiderling base attack time from 1.35 to 1.0
Spiderite bounty decreased from 16-21 to 11-13
Spiderling bounty increased from 11-13 to 15-20
育母蜘蛛
大招不再能被净化
次级蜘蛛移动速度由350增加到375
次级蜘蛛基础攻击间隔由1.35降低到1.0
初级蜘蛛击杀金钱由16~21降低到11~13
次级蜘蛛击杀金钱由11~13增加到15~20
Chen:
Base strength decreased by 3
陈
基础力量降低3点
Centaur Warchief:
Hoof Stomp cooldown decreased from 13 to 8
半人马酋长
战争践踏的CD由13降低到8
Crystal Maiden:
Base movement speed increased from 280 to 290
冰女
初始移动速度由280增加到290
Dark Seer:
Vacuum no longer stuns enemy units while moving them
Vacuum cooldown increased from 24 to 26
黑暗贤者
真空的同时不再有眩晕(不能打断TP,可以推推B走之类的)
真空冷却时间由24增加到26
Dazzle:
Shadow Wave cooldown decreased from 12/10/8/6 to 11/9/7/5
Shadow Wave bounce radius increased from 475 to 550
暗影牧师
暗影波的CD由12/10/8/6降低到11/9/7/5
暗影波弹射半径由475增加到550
Death Prophet:
Silence AoE increased from 350 to 350/375/400/450
Witchcraft cooldown decrease increased from 1/2/3/4 to 1.5/2.5/3.5/5
Exocism spirit damage increased from 43-48 to 45-50
死亡先知
沉默半径由350增加到350/375/400/450
巫术精研减少食腐蝠群CD由1/2/3/4增加到1.5/2.5/3.5/5
恶灵攻击由43~48提高到45~50
Earth Spirit:
Turn rate increased from 0.6 to 1.0
Stone replenish rate increased from 25 to 30 seconds
转身速率由0.6增加到1.0
Enigma:
Added Aghanim's Scepter:
Cast range increased to 300
Enemies in a 850 AoE have their turn rate slowed by 55% and are pulled towards the center of the Black Hole at 100ms if they are facing it
Duration increased from 4 to 4.5
谜团
增加A杖效果
施法距离增加到300
在850码范围内,面向黑洞中心的敌人转身速率被减少55%,并以100码的速度被黑洞牵引
持续时间由4增加到4.5
Furion:
Treant bounty increased from 21-26 to 20-35
Treant sight range decreased from 1200/800 to 800/800
先知
树人金钱由21~26改为20~35
树人视野由1200/800降低到800
Goblin Shredder:
Added Aghanim's Scepter
Increases Chakram speed fro**00 to 1000
Allows Goblin Shredder to latch to his Chakram with Timber Chain
地精撕裂者
增加A杖效果
飞轮速度由900提高到1000
允许地精撕裂者用伐木锯链拉到飞轮的位置
Gyrocopter:
Flak Cannon now only deals Gyrocopter's base damage
Flak Cannon maximum attacks increased from 3/4/5/6 attacks to 4/5/6/7
Call Down mana cost increased from 125 to 200
矮人直升机
高射火炮现在只有基础攻击力的伤害了(完蛋了)
高射火炮的攻击数量由3/4/5/6增加到4/5/6/7
大招耗魔由125增加到200
Huskar:
Added to Captain's Mode!
Base armor decreased by 1
You can now deny yourself with the self-damage of Burning Spears.
Burning Spears can no longer be used while in Ethereal form.
哈斯卡
加入CM模式!
基础护甲减1
现在可以用沸血之矛自杀
虚无状态现在不能使用沸血之矛
Io:
Tether maximum radius rescaled fro**00 to 500/550/600/750
Tether movement speed bonus decreased from 17% to 7%/10%/13%/16%
艾欧
闪电之链的半径最大由900降低到500/550/600/750
闪电之链的移动速度加成由17%降低到7%/10%/13%/16%
Juggernaut:
Healing Ward movement speed increased from 300 to 350
Healing Ward cooldown decreased from 60 to 50
剑圣
治疗守卫的移动速度由300增加到350
治疗守卫的冷却时间由60降低到50
Lifestealer:
Base armor decreased by 1
Movement speed decreased from 315 to 310
噬魂鬼
基础护甲降低1
基础移动速度由315降低到310
Lone Druid:
Spirit Bear bounty increased from 300 to 350
熊德
熊灵击杀赏金由300增加到350
Lycanthrope:
Howl unit bonus damage increased from 4/8/12/16 to 5/10/15/20
Shapeshift duration rescaled from 18 to 15/20/25
狼人
嚎叫的攻击力加成由4/8/12/16提高到5/10/15/20
大招持续时间由18s调整为15/20/25
Medusa:
Mystic Snake movement speed increased to 833, return speed to 1033
美杜莎
秘术异蛇移动速度增加到833,回归速度增加到1033
Meepo:
Clones now carry all the auras the prime Meepo does
米波
分身现在拥有所有主身的所有光环
Morphling:
Attack range increased from 350 to 380
水人
攻击距离由350增加到380
Necrolyte:
Base strength increased by 3
Strenght growth from 2 to 2.3
Heartstopper Aura HP loss increased from 0.6%/0.9%/1.2%/1.5% to 0.7%/1.2%/1.5%/2%
死灵法师
基础力量增加3
力量成长由2增加到2.3
竭心光环的生命移除由0.6%/0.9%/1.2%/1.5% 增加到 0.7%/1.2%/1.5%/2%
Nerubian Assassin:
Mana Burn range decreased from 600 to 500
地穴刺客
魔法燃烧施法距离由600降低到500
Nerubian Weaver:
Movement speed decreased from 290 to 280
地穴编织者
初始移动速度由290降低到280
Ogre Magi:
Fireblast and Unrefined Fireblast stun duration decreased from 1.5 to 1
Multicast now fully refreshes the stun duration of Fireblast
食人魔魔法师
火焰爆轰以及A杖多出来的那个的眩晕由1.5降低到1
多重施法现在对眩晕的持续时间也有效
Obsidian Destroyer:
Essence Aura base mana bonus removed
黑曜毁灭者
精气光环不再增加他的基础魔法值
Omniknight:
Purification heal works on magic immune units (damage is still pure and doesn't damage immune units)
Degen Aura reworked:
Radius increased to 400
Slow decreased to 5%/10%/15%/20%
If an enemy unit dies in the radius of Degen Aura, an illusion of them that does 20% damage and takes 450% incoming damage is created for 20 seconds. Illusions have their movement speed fixed at 400 and carry the same level of Degen Aura as Omniknight
Both movement and attack slow of Degen Aura from multiple units now stack
Illusions appear as the fake for both teams
全能骑士
洗礼可以对魔免单位使用(依然是神圣伤害)
退化光环重做
半径增加到400
减速(貌似还有减攻速)降低到5%/10%/15%/20%
如果一个敌人在退化光环范围内死亡,则创造出一个敌人的拥有20%的攻击,承受450%伤害的幻象,持续20秒。幻象的移动速度固定为400,拥有和全能骑士同等级的退化光环。每个光环减速效果叠加。幻象对天灾近卫都显示为幻象单位。
Oracle:
Purifying Flames mana cost increased from 30/45/60/75 to 75
Movement speed decreased from 305 to 295
神谕者
涤罪之焰耗魔由30/45/60/75增加到75
移动速度由305降低到295
Pandarean Brewmaster:
Thunder Clap cooldown decreased from 12 to 8
熊猫酒仙
雷霆一击cd由12降低到8
Pugna:
Strength growth from 1.2 to 1.65
Nether Blast delay decreased from 0.9 to 0.5 seconds
Nether Blast cooldown rescaled from 5.5 to 8/6/5/4
Decrepify no longer slows allied units.
Decrepify mana cost decreased from 100 to 65¨
Life Drain slightly reworked:
Pugna can move during the channel with a fixed movement speed of 150. Attacking, using items or getting disabled will still break the channel.
帕格纳
力量成长由1.2提高到1.65
幽冥爆轰延迟由0.9s降低到0.5s
幽冥爆轰冷却由5.5s调整为8/6/5/4
虚无不再减速友方单位
虚无耗魔由100降低到65
大招重做
帕格纳现在在释放大招的时候可以移动,速度为150。攻击,使用物品,或者被眩晕仍然会打断施法
Puck:
Phase Shift cooldown increased from 6 to 8
帕克
相位转移的cd由6增加到8
Phantom Assassin:
Phantom Strike can be cast on magic immune units.
Base attack time decreased from 1.7 to 1.6
幻影刺客
现在可以对魔免单位使用幻影突袭
基础攻击间隔由1.7降低到1.6
Phoenix:
Sunray HP cost increased from 4% to 5%
凤凰
烈日炙烤生命消耗由4%提高到5%
Rikimaru:
Using items and abilities won't reveal Rikimaru in Permanent Invisibility
Movement speed increased from 300 to 310
隐刺
使用物品或技能的时候不再会显隐
移动速度由300增加到310
Rubick:
Telekinesis now ends if Rubick and the targeted unit are moved 675 units away from each other
Spell Steal mana cost increased from 25 to 65
拉比克
隔空取物现在在拉比克和目标单位间距离超过675后立即结束
魔法盗取法力消耗从25增加到65
Sand King:
Sandstorm now gives 10%/15%/20%/25% miss chance to enemies in the AoE
沙王
沙尘暴现在让范围内的敌人攻击时有10/15/20/25%的几率丢失
Shadow Shaman:
Mass Serpent Ward increases 8/9/10 wards instead of 8 at all levels
Mass Serpent Wards can no longer be phased through
暗影萨满
群蛇守卫的数量由8增加到8/9/10
相位鞋不再能穿越群蛇守卫(推推可以的话还不是没用?)
Silencer:
Global Silence cast time changed to instant
沉默术士
移除全领域静默施法前摇
Skeleton King:
Hellfire Blast slow increased from 20% to 25%
If a unit affected by Mortal Strike dies before the end of its duration, Skeleton King instantly regains the passive critical strike and drained health won't be returned.
Reincarnation now stuns units for 1/1.5/2 seconds at the end of the slow.Auras carried by Skeleton King stay in effect during Reincarnation.
骷髅王
冥火爆击减速效果从20%增加到25%
如果一个单位在不朽打击持续期间死亡,SNK的暴击技能立即回归,并且之前吸来的血不会返还
复活现在在减速效果结束之后会使目标眩晕1/1.5/2秒。在复活的期间骷髅王光环效果依然生效。
Skywrath Mage:
Arcane Bolt cooldown decreased from 5/4/3/2 to 4.5/3.5/2.5/1.5
天怒法师
奥术箭冷却由5/4/3/2减少为4.5/3.5/2.5/1.5
Slardar:
Strength growth increased from 2.8 to 3.15
Sprint cooldown decreased from 28 seconds to 25
Sprint can be cancelled by activating it again on its duration
Amplified damage taken from Sprint will always be pure (instead of same damage type)
Amplify Damage cast range increased from 700 to 850
Amplify Damage cooldown decreased from 10 to 10/8/6
鱼人守卫
力量成长从2.8变为3.15
冲刺冷却由28s减少为25s
冲刺效果现在在持续期间能被取消
冲刺期间受到的额外伤害的伤害类型变为神圣伤害(而不是之前的同伤害类型)
伤害加深施法距离由700增加到850
伤害加深冷却从10s变成10/8/6
Sniper:
Shrapnel effect delay removed.
Shrapnel mana cost rebalanced from 120 to 75/85/95/120
Shrapnel cooldown decreased from 15 to 12
Headshot stun duration increased from 0.25 to 0.3
If Headshot procs on a unit in the AoE of Shrapnel, the mini-stun will happen twice (damage will be taken from only one headshot)
Assassinate mana cost decreased from 175/275/375 to 150/250/350
传说哥
榴霰弹的减速效果不再有延迟
榴霰弹的法力消耗变为75/85/95/120
榴霰弹的冷却从15变为12
爆头的眩晕时间从0.25变为0.3
目标在榴霰弹范围内触发爆头会被眩晕2次,不过只受到一次伤害
暗杀的魔法消耗由175/275/375减少到150/250/350
Spectre:
Desolate radius decreased from 325 to 275
幽鬼
荒芜的判定范围从325减少为275
Spirit Breaker:
Base armor decreased by 1
Empowering Haste speed bonus rescaled from 6%/10%/14%/18% to 5%/10%/15%/20%
裂魂人
基础护甲减少1
加速光环的加速效果由6/10/14/18%调整为5/10/15/20%
Tidehunter:
Kraken Shell damage reduction rescaled from 7/14/21/28 to 5/10/20/25
Kraken Shell now blocks all damage types (does a triggered heal instead of damage block)
Kraken Shell damage treshold decreased from 600 to 550
潮汐
海妖外壳伤害减免由7/14/21/28调整为5/10/20/25
海妖外壳现在格挡所有伤害(触发机制变成治疗效果而不是伤害格挡)
海妖外壳触发的伤害上限从600变为550
Treant Protector:
Nature's Guise mana cost decreased fro**0/80/70/60 to 80/70/60/45
When a unit invisible with Nature's Guise leaves the proximity of trees the buff is no longer removed, but the invis will stay in fade time unti the unit gets near trees again.
Living Armor damage block instances increased from 4/5/6/7 to 6.
Living Armor damage block increased from 20/40/60/80 to 30/40/60/85
Living Armor's cast range is reduced from global to 900 during the night
大树
大自然的掩护法力消耗从90/80/70/60变为80/70/60/45
获得大自然的掩护效果的目标在离开树木范围后buff不消失,在效果持续期间内靠近树后会恢复隐形。
活体护甲的伤害格挡层数由4/5/6/7调整为6次
活体护甲的伤害格挡由20/40/60/80增加到30/40/60/85
活体护甲的施法距离在夜晚由全地图减少到900
Tuskarr:
Strength growth increased from 2.3 to 2.7
Snowball has a minimum movement speed of 300
Snowball stun duration on main target increased from 0.5/0.7/1/1.25 to 1/1.25/1.5/2
Snowball cooldown decreased from 21 to 15 seconds
Units continue to be immune to damage for 0.33 seconds after snowball ends (but are still affected by stuns etc)
巨牙海民
力量成长从2.3变为2.7
雪球现在拥有300的最小移动速度
雪球眩晕主要目标的时间由0.5/0.7/1/1.25增加到1/1.25/1.5/2
雪球冷却从21减少到15秒
雪球内的单位在雪球结束后的0.33秒内仍免疫伤害,但可被眩晕等其他效果影响
相关阅读:Dota6.79
- (2013-10-18) DOTA6.79更新改动日记:跳刀屠夫 **斧王